University of Bremen — Germany
Computer Science · Physical Sciences
35h-index3.8kcitations342works2.62yr avg
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Research Topics
Virtual Reality Applications and Impacts(49), Augmented Reality Applications(48), Digital Games and Media(44), Educational Games and Gamification(43), Interactive and Immersive Displays(36)
Publications342 total
Lecture notes in computer science·2025
Proceedings of the ACM on Human-Computer Interaction·2025Open Access
arXiv (Cornell University)·2025Open Access
arXiv (Cornell University)·2025Open Access
2025· 3 citedOpen Access
JMIR Human Factors·2025· 1 citedOpen Access
2025Open Access
2025· 1 citedOpen Access
Lecture notes in computer science·2025· 1 cited
Lecture notes in computer science·2025
Gesellschaft für Informatik (GI)·2025Open Access
Lecture notes in computer science·2025· 1 cited
Springer series on epidemiology and public health·2025Open Access
Lecture notes in computer science·2025
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Frequent Co-authors
Jan David Smeddinck(8), Marc Herrlich(6), Michael Bonfert(6), Dmitry Alexandrovsky(5), Dirk Wenig(5), Anke V. Reinschluessel(5), Tanja Döring(5), Robert Porzel(5), Johannes Pfau(4), Matthias Merdes(4), Susanne Putze(3), Nima Zargham(3), Thomas Mildner(3), Johannes Schöning(3), Thomas Muender(3), Daniel Brenner(3), Colin Atkinson(3), Barbara Paech(3), Dima Suliman(3), Alexander Zipf(2)