Michael Buro

Computer Science · Physical Sciences

31h-index2.4kcitations110works0.02yr avg

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Research Topics

Artificial Intelligence in Games(79), Digital Games and Media(32), Sports Analytics and Performance(26), Reinforcement Learning in Robotics(16), Educational Games and Gamification(13)

Publications110 total

arXiv (Cornell University)·2025Open Access
arXiv (Cornell University)·2025Open Access
Proceedings of the AAAI Conference on Artificial Intelligence·2021· 23 citedOpen Access
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment·2021· 37 citedOpen Access
Proceedings of the AAAI Conference on Artificial Intelligence·2021· 5 citedOpen Access
Proceedings of the AAAI Conference on Artificial Intelligence·2021Open Access
arXiv (Cornell University)·2020· 1 citedOpen Access
arXiv (Cornell University)·2020· 1 citedOpen Access
Search in Video Games
Data Archiving and Networked Services (DANS)·2019
AI for Card Games with Hidden Information
Data Archiving and Networked Services (DANS)·2019
2019 IEEE Conference on Games (CoG)·2019Open Access
2019 IEEE Conference on Games (CoG)·2019· 6 cited
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Frequent Co-authors

Marius Stănescu(10), Nicolas A. Barriga(9), Timothy Furtak(7), David G. Churchill(6), Nathan Sturtevant(4), Graham Erickson(2), Hilmar Finnsson(2), Abdallah Saffidine(2), Thomas Hauk(2), Jonathan Schaeffer(2), Abdallah Saffidine(1), Jeffrey R. Long(1), Santiago Ontañón(1), Frantisek Sailer(1), Marc Lanctot(1), Alexander Kovarsky(1), Andy Hess(1), Jeffrey R Long(1), Sergio Poo Hernandez(1), Russel Greiner(1)