Raluca D. Gaina

Queen Mary University of LondonUnited Kingdom

Computer Science · Physical Sciences

11h-index459citations48works1.12yr avg

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Research Topics

Artificial Intelligence in Games(43), Digital Games and Media(25), Reinforcement Learning in Robotics(18), Educational Games and Gamification(11), Sports Analytics and Performance(9)

Publications48 total

arXiv (Cornell University)·2025Open Access
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment·2024Open Access
arXiv (Cornell University)·2024Open Access
IEEE Transactions on Games·2024· 4 citedOpen Access
2022· 2 cited
IEEE Potentials·2022· 1 citedOpen Access
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment·2021Open Access
IEEE Transactions on Games·2021· 4 citedOpen Access
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment·2020· 6 citedOpen Access
arXiv (Cornell University)·2020· 4 citedOpen Access
2020 IEEE Conference on Games (CoG)·2020· 9 citedOpen Access
2020 IEEE Conference on Games (CoG)·2020Open Access
Synthesis lectures on games and computational intelligence·2020
Synthesis lectures on games and computational intelligence·2020· 16 cited
Synthesis lectures on games and computational intelligence·2020
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Frequent Co-authors

Diego Pérez-Liébana(41), Simon M. Lucas(25), Jialin Liu(12), Martin Balla(8), Ivan Bravi(6), Alexander Dockhorn(6), Mark H. M. Winands(5), James Goodman(5), Ahmed Khalifa(4), Julian Togelius(4), Vanessa Volz(4), George E.M. Long(4), Chiara F. Sironi(3), Raúl Montoliu(3), Sam Devlin(2), Matthew Stephenson(2), Olve Drageset(2), Joshua Kritz(2), Dominik Jeurissen(2), Simon Lucas(2)