Bert Freudenberg

Computer Science · Physical Sciences

10h-index404citations23works0.02yr avg

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Research Topics

Computer Graphics and Visualization Techniques(7), 3D Shape Modeling and Analysis(6), 3D Surveying and Cultural Heritage(5), Advanced Vision and Imaging(4), Advanced Numerical Analysis Techniques(3)

Publications23 total

University Library Heidelberg·2017· 12 citedOpen Access
2014· 9 cited
ACM SIGPLAN Notices·2014· 10 cited
Lecture notes in computer science·2014· 7 cited
2013· 14 cited
Making A pplications in KSWorld
2013· 1 cited
2009· 20 cited
Real-Time Halftoning: Fast and Simple Stylized Shading
2004· 5 cited
IEEE Computer Graphics and Applications·2003· 42 cited
IEEE Computer Graphics and Applications·2003· 178 cited
A Developer's Guide to Silhouette Algorithms for
2003
Teaching 3D Computer Game Programming
2002· 4 cited
Real-Time Stroke Textures
2001· 8 cited
Subdivision for Line Drawings.
2001· 2 cited
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Frequent Co-authors

Thomas Strothotte(10), Maic Masuch(9), Yoshiki Ohshima(7), Aran Lunzer(3), Tim Felgentreff(3), Robert Hirschfeld(3), Tobias Isenberg(2), Nick Halper(2), Stefan Schlechtweg(2), Sebastian Kreiker(2), Ted Kaehler(2), Niklas Röber(2), Dan Ingalls(2), Tobias Pape(2), Dan Amelang(2), O.M. Pastor(1), Scott Wallace(1), Babette Ludowici(1), M. Puhle(1), Otto-von-Guericke-Universität Magdeburg(1)