David Pizzi

Teesside UniversityUnited Kingdom

Computer Science · Physical Sciences

16h-index735citations28works0.02yr avg

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Research Topics

Artificial Intelligence in Games(15), Human Motion and Animation(9), AI-based Problem Solving and Planning(6), Virtual Reality Applications and Impacts(4), Social Robot Interaction and HRI(4)

Publications28 total

PRESENCE Virtual and Augmented Reality·2014· 19 cited
Lecture notes in computer science·2014· 23 citedOpen Access
Covert Persuasive Technologies: Bringing Subliminal Cues to Human-Computer Interaction
Lecture notes in computer science·2014
Cyberpsychology Behavior and Social Networking·2012· 14 citedOpen Access
Proceedings of the International Conference on Automated Planning and Scheduling·2011· 26 citedOpen Access
The Collective Experience of Empathic Data Systems
2011
IEEE Transactions on Computational Intelligence and AI in Games·2010· 33 citedOpen Access
2010· 12 citedOpen Access
Lecture notes in computer science·2010· 26 cited
Gaze behavior during interaction with a virtual character in interactive storytelling
2010· 4 cited
Lecture notes in computer science·2010· 17 cited
Exploring the usability of immersive interactive storytelling
TeesRep (Teesside University)·2010
EmoEmma: emotional speech input for interactive storytelling
2009· 17 cited
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment·2008· 16 citedOpen Access
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Frequent Co-authors

Marc Cavazza(25), Jean-Luc Lugrin(8), Fred Charles(8), Elisabeth André(8), Thurid Vogt(6), Nikolaus Bee(4), Imtiaj Ahmed(4), Giulio Jacucci(4), Luciano Gamberini(4), Johannes Wagner(3), Gábor Aranyi(3), Sid Kouider(3), Hielke Prins(3), Paolo Negri(3), Alex Whittaker(2), Cameron Smith(2), Nigel Crook(2), Johan Boye(2), Daniel Charlton(2), Stephen Pulman(2)