Psychology · Social Sciences
11h-index503citations23works13.02yr avg
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Research Topics
Educational Games and Gamification(9), Virtual Reality Applications and Impacts(4), Artificial Intelligence in Games(4), Business Process Modeling and Analysis(3), Digital Games and Media(3)
Publications22 total
Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V·2025Open Access
KI - Künstliche Intelligenz·2024· 10 citedOpen Access
KI - Künstliche Intelligenz·2024· 29 citedOpen Access
arXiv (Cornell University)·2023· 7 citedOpen Access
EPJ Web of Conferences·2021· 3 citedOpen Access
Progress in IS·2016· 28 cited
2014· 29 cited
Gamification as a Service
2014· 8 cited
Towards gamification analytics - requirements for monitoring and adapting gamification designs
GI-Jahrestagung·2014· 16 cited
2013Open Access
2013· 4 cited
2013· 41 cited
atp magazin·2013
Lecture notes in computer science·2013· 11 cited
2012· 110 cited
LeoPARD - TU Braunschweig Publications And Research Data·2012· 73 citedOpen Access
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Frequent Co-authors
Alexander Schill(8), Michael Ameling(7), Timotheus Kampik(4), Adrian Rebmann(4), Gero Decker(4), Benjamin Heilbrunn(3), Christian Warmuth(3), Ron Agam(3), L. Egger(3), Andreas Gerber(3), Johannes Hoffart(3), Jonas Kolk(3), Han van der Aa(3), Artem Polyvyanyy(3), Stefanie Rinderle‐Ma(3), Ingo Weber(3), Matthias Weidlich(3), Bernhard Wolf(2), Angelika Salmen(2), Susanne Strahringer(1)