Yeongho Seol

Nvidia (United States)United States

Engineering · Physical Sciences

11h-index504citations33works4.02yr avg

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Research Topics

Human Motion and Animation(25), Video Analysis and Summarization(13), Human Pose and Action Recognition(10), Face recognition and analysis(10), 3D Shape Modeling and Analysis(7)

Publications33 total

ACM Transactions on Graphics·2024· 4 citedOpen Access
Computer Animation and Virtual Worlds·2021· 10 cited
ACM Transactions on Graphics·2020· 17 citedOpen Access
Computer Animation and Virtual Worlds·2020· 10 cited
Computational Visual Media·2019· 12 citedOpen Access
ACM Transactions on Graphics·2016· 35 cited
ACM Transactions on Graphics·2014· 49 cited
Computer Animation and Virtual Worlds·2013· 11 cited
2013· 88 cited
Characteristic Facial Retargeting
2012
ACM Transactions on Graphics·2012· 80 cited
Artist friendly retargeting and editing in producing high quality facial animation = 고품질 얼굴 애니메이션 제작을 위한 아티스트 친화적 리타겟팅과 에디팅
2012
Lecture notes in computer science·2012· 9 cited
ACM Transactions on Graphics·2011· 29 cited
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Frequent Co-authors

Junyong Noh(18), John Lewis(12), Jaewoo Seo(10), Paul Hyunjin Kim(6), Jongmin Kim(5), Jehee Lee(4), Byungkuk Choi(4), Ken Anjyo(3), Taesoo Kwon(3), Jae-Won Song(3), Sunjin Jung(2), Richard Roberts(2), Daehyeon Wi(2), Younghui Kim(2), 설영호(2), Carol O’Sullivan(1), Roger Blanco i Ribera(1), Seok‐Pyo Hong(1), Haegwang Eom(1), Wan‐Chun Ma(1)